What seduces more: a hand drawing or a 3Dmodel?

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  • #716577
    Anonymous
    Inactive

    Sorry MK, when someone calls me a traditionalists without knowing anything about me or my work and then jargonises an explanation which ends by asking if my penny has dropped, well call me old fashioned but a more than objective response is required.

    The point seems to me, if it does not exist in the real world, if you cannot touch it, smell it, interact with it, see daylight through it, curse it, love it, eat in it, bring up your kids in it, stop rain penetrating through it, heat it up, cool it down, then it is not architecture.

    #716578
    deepnote
    Participant

    that’s right, if you can’t touch it but must spend a great deal of time explaining it it is TALKITECTURE

    #716579
    MK
    Participant

    This ‘talkitecture’ sounds a little like god

    #716580
    James
    Participant

    HUH!!!!!!

    I’m lost but I think the point is that visualisation is just that and comes from the realm of ‘fine art’ and should be appreciated as such particularly in the context of unbuilt architecture whereas ‘real’ architecture as a built form arises from a different – more physical set of circumstances involving the actual brute construction process (see Fosters book on the Hong Kong and Shanghai Bank – it covers design development, modification and realisation as arising from the contract process).

    Neither 3d or hand drawn processes are unique to one or the other. So its really missing the point slightly to get into this area.

    Interesting though to discuss it. My own ‘umble opinion is that unbuilt work is not architecture – although it comes close – because architecture is basically about providing shelter and responds to physical needs and perceptions. Visualised unbuilt work is often neither architecture nor art but at best it is fine art in that it informs the intellect and demands an emotional rather than a physical response. It can have one other very useful purpose – education – every student has looked through the books on Corbusier, Mies, Hadid and whosoever happens to be flavour of the month and rightly or wrongly uses these ‘influences’ which are, in the main 2 dimensional representations – built and unbuilt- as a kind of intellectual caffeine shot when designing.

    Any of that make sense???

    #716581
    Rita Ochoa
    Participant

    Alan, I think you will enjoy your visit to Lisbon at the RIAI conference in November. I’ll not be there but i think i’ll be available in case you or your partner need some help around here and to give you an idea of the best places to visit if you have the time. Even that Portugal is a “nice” country, dont forget the language is very different and it also rains, specially in November .

    [This message has been edited by Rita Ochoa (edited 09 July 2001).]

    [This message has been edited by Rita Ochoa (edited 09 July 2001).]

    [This message has been edited by Rita Ochoa (edited 09 July 2001).]

    #716582
    MK
    Participant

    Architecture is not about providing basic needs, thats construction, thats basically a complete misconception. Le Corbusier made a nice little speech along the same lines, the heart soaring from a feeling, etc.,etc, but finding the quote is hardly worth the effort.

    We all know that in design, if we are always bound by the chains of physical improbability, the design process may be undermined,(exceptions to the rule, Rationalists and the like need not get their backs out of joint). In the virtual world, anything goes. Designers are not constrained by the limitations of todays physical construction methods. It is a free for all utopia for the seeding of ideas. This is how progress in the architectural, not construction world can be achieved. In the Virtual world, physics can defy itself, solid becomes plastic, impossible becomes achievable.

    Why must architecture be built before it can be real? When you design, is the unbuilt form not clear in your mind? Is a piece of architecture not finished before the first hole is dug on site. Have you not decided the finish and detail of everything before the first block is laid. In essence, the building is finished before anyone even agrees to build it. The built form is merely the proof of the pudding.

    Most student work is never built. By the logic I have seen here I can only deduce that none of their work is architecture, it does not exist in the real world, so how can it be architecture.
    Not true, this is obvious.

    #716583
    JL
    Participant

    ‘The built form is merely the proof of the pudding’?

    OK I’m all for virtual buildings and an expansive definition of the word ‘architecture’ but that statement is a staggering exaggeration of the role of the architect in producing the elements of our environment which I know as architecture.

    Other players who have been left out of the credits include builders, clients, end-users, God, the weather, creeping globalisation, tribal rituals, trees, inflation, democracy, communism etc.

    To name but a few.

    [This message has been edited by JL (edited 10 July 2001).]

    #716584
    James
    Participant

    I’m kind of hesitant about stringing this one along any further – after all the subject is that of efficacy of differing presentation modes.

    I think though that unbuilt work ,no matter how well designed is not architecture, my point was that it is however something of value although perhaps not as originally conceived.

    Also time tends to lend a sense of perspective in relation to these matters .As it passes the unbuilt fades from memory and the built or ruinous achieves a significance as (almost) a part of the natural landscape.

    Not to be unkind but Architecture is about shelter, and I think that MK is wrong in this, Corbusier said a lot of things about that, including the quote that MK refers to, but as I recall (I really must check it up)it referred to differing qualities of building rather than built versus virtual.

    If you remove the aspect of construction, trades, craftsmanship, programme, even economics you remove a part of the context of buildings – a simple example – most of georgian Dublin was built on what were then economically desirable short term leases – this had a serious impact upon not only construction but stylisation in decoration – these buildings were never meant to last 250 yrs but have!!, and that basic criteria lends something to them – good and bad -which informs the architecture.

    There really is no such thing as virtual architecture – if you take the view that the architect is a craftsman rather than an artist (as I happen to). If however you view the architect as a kind of self appointed artistic presence whose main importance is as a designer rather than a facilitator / maker then obviously the argument for a virtual architecture is valid.

    I’m not knocking ideas – as I’ve said they are the caffeine shot in the creative process – however it is too simplistic to refer to virtual architecture and expect it to be given the same critical ‘weight’ as built work – the two take place under totally different conditions.

    It is an interesting argument though, and I suspect that it is not only in this post that this topic is being discussed.

    [This message has been edited by James (edited 10 July 2001).]

    #716585
    James
    Participant

    PS

    I can’t help feeling that this is a discussion which happens and has happened historically between younger and older architects.

    Much of it seems to be about concepts (or misconceptions) as to what the design process becomes through physical realisation.

    I personally find that I value drawings less once a work has been built, and although I am methodical about files and record drawings for legal and other reasons – I destroy concept sketches and visualisations almost as a matter of course – once the building commences on site – it is probably a cathartic process for me but I find that I have almost an instinctive urge to sever the connection with the uncertain or the conceptual once work on site commences.

    As to the built work merely being some kind of ‘evidence’ of the design process. I would’nt place to much credence in that. The one, ideally, leads into the other.

    And I really do think, upon reflection, that it is definitely a mistake to place the cart before the horse in this regard. Design exercises are just that – and very useful as such (I don’t know how many times I’ve examined Terragni’s Danteum as such) But architecture is about bricks, mortar, shelter, space and the play of light and darkness (insofar as concepts are concerned) everything else is play and practice, games which quicken the reactive impulse in the architect.

    #716586
    deepnote
    Participant

    beautiful images of unbuilt work are art-i-tecture, alluring as it may be for the artist it is dangerous to fall in love with because it can lead to the kind of architecture that early built Mick Graves produced where the art-i-tecture is much better than the buildings that occupants had to suffer with; in retrospect it perhaps also shows that such abilities in art-i-tecture demonstrate a talent for designing objects for the table top rather than buildings; also some of the art-i-tecture was good for visual jokes on paper, but not in the real world

    #716587
    MK
    Participant

    The quote comes from
    Vers une architecutre, 1923, Le Corbusier.

    ‘You employ stone, wood and concrete, and with these materials you build houses and palaces: that is construction. Ingenuity is at work. But suddenly you touch my heart, you do me good. I am happy and I say: ‘This is beautiful. That is Architecture. Art enters in……’

    And so on, construction versus architecture as described by a master.

    #716588
    lugray
    Participant

    I have never been a fan of computer renderings. Even the ones produced at large firms like Foster + Partners seem to look fake an unappealing to me. They are usually over-saturated with dark colors and definitely don’t evoke a strong emotional response like a hand drawing can. I would always look to use hand drawing whenever possible. Even showing clients process sketches is a good way of getting them to understand the design.

    there is just something about a hand drawing that is understandable. There is a human element to it that everyone can relate to. A hand drawing becomes a work of art where the computer rendering is an image that will disappear the moment after the presentation.

    #716589
    lifebuilder
    Participant

    Hi everybody,

    i’m looking for something that makes ground-plan surveying easier. I’ve already heard about OrthoGraph software, it is something to do with PDA so it’s kind of an electronic surveying which sounds good. Does anybody know more about this or other stuff that can help?

    #716590
    Am
    Participant

    In school the goverment brought out dcg design communication graphics although most of the work is on the board 40 % of the marks are for making a computer model of an article but this includes 20 of the 40 per cent is free hand sketching so i guess both are equally important

    #716591
    lifebuilder
    Participant

    @lifebuilder wrote:

    Hi everybody,

    i’m looking for something that makes ground-plan surveying easier. I’ve already heard about OrthoGraph software, it is something to do with PDA so it’s kind of an electronic surveying which sounds good. Does anybody know more about this or other stuff that can help?

    Ok, I found some useful information on OrthoGraph’s website. That this product makes surveying automatically so it gives correctly measured layout that a PDA can visualize. I’m pretty much interested in this but it would be helpful to get some comments about this from somebody who has already tried it…anybody?

    #716592
    henno
    Participant

    @MK wrote:

    Architecture is not about providing basic needs, thats construction, thats basically a complete misconception. Le Corbusier made a nice little speech along the same lines, the heart soaring from a feeling, etc.,etc, but finding the quote is hardly worth the effort.

    We all know that in design, if we are always bound by the chains of physical improbability, the design process may be undermined,(exceptions to the rule, Rationalists and the like need not get their backs out of joint). In the virtual world, anything goes. Designers are not constrained by the limitations of todays physical construction methods. It is a free for all utopia for the seeding of ideas. This is how progress in the architectural, not construction world can be achieved. In the Virtual world, physics can defy itself, solid becomes plastic, impossible becomes achievable.

    Why must architecture be built before it can be real? When you design, is the unbuilt form not clear in your mind? Is a piece of architecture not finished before the first hole is dug on site. Have you not decided the finish and detail of everything before the first block is laid. In essence, the building is finished before anyone even agrees to build it. The built form is merely the proof of the pudding.

    Most student work is never built. By the logic I have seen here I can only deduce that none of their work is architecture, it does not exist in the real world, so how can it be architecture.
    Not true, this is obvious.

    This post basically allows architecture enter into the realm of surrealism…..

    Is that where it should be?? i think not.

    I do not think architecture can exist on a 2d sketch or a virtual model. That, to me, is artistic conceputal design, not architecture.

    while we are quoting le corb didnt he also say “To create architecture is to put in order. Put what in order? Function and objects.”

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